[Notes de patch] Détails de la mise à jour du 13/03/19

Comme prévu depuis quelques temps, une énorme mise à jour de Lost Ark vient d'être déployée sur les serveurs coréens du jeu ! Elle contient de nombreux changements et ajouts :

  • Équilibrage des classes
  • Nouvelles compétences d'éveil
  • Nouvelles îles
  • Nouveau raid
  • Nouveaux sets d'objet
  • Correction de bugs

Je vous laisse découvrir le patchnote (en anglais) ci-dessous.


Changement pour toutes les classes

Buff

Improved the display method of the buff application target.
  • The skill of the class and the buff effect provided by the tripod are now displayed in the buff tooltip, separated by the application target.
Changed the buff effect nesting rule.
  • The skill of the class and the buff effect provided by the tripod are different depending on the application.
    • Only one high value is applied to the same buff effect among the buffs to which it applies.
      Ex) If you apply 'Self', increase attack power by 20% and damage by 30%. At the same time, apply the effect of increasing attack power by 30%.
    • Only one high value is applied to the same buff effect among the buffs to which the target is 'self, party member'.
      Ex) When the target is 'Self, party member', the attack power increases by 40% and the attack power by 60%. When the buff is applied at the same time, the higher attack power is increased by 60%.
    • The same buff effect will be multiplied when you apply the buff that is 'self' and the buff that is 'yourself, party'.
      Ex) When the target is 'self', the attack power increases by 30%, and the target is increased by 60%.
  • The following effects are applied in duplicate, as is the case with the above nested rule.
    • Increased Attack Speed
    • Increased movement speed
    • Shield
  • The following effects are applied redundantly, apart from the above nested rules, taking into account class properties.
    • Berserker 'Runaway' effect
    • Bard 'Stigma' effect

The type of party synergy effect is distinguished.

  • The party synergy effect of the deal is divided into 'public effect' and 'exclusive effect'.
  • Shared effect
    • The buff icon, name, effect, etc. are all the same and only one buff effect is retained for one target.
    • The same common effect will only update the retention time at nesting.
      For example, if you have 10 seconds of 'Party: Quick Blow' effect on the target and you have the 'Party: Quick Blow' effect for 8 seconds, the buff retention time will remain at 10 seconds.
      Example: If you have 10 seconds remaining for 'Party: Quick Blow' effect on the target, the effect of 'Party: Quick Blow' will be updated to 12 seconds when you apply 12 seconds.
  • Exclusive effects
    • The buff icon, name, effect, etc. are different, and several buff effects are maintained within the party.
    • Dedicated effects can take multiple buffs at nesting, but only one high value applies to the same buff effect.
      For example, if you gain a 40% increase in Attack Strength and a 60% increase in Attack Strength of Serenade of Valor, you gain a 60% increase in attack value.
Removed the evasion rate buff effect.
  • We have removed all of the evasion rate increases that have been sustained for some time.
  • However, the effect of increasing the evasion rate, which is maintained only during the casting of the skill, is maintained.

 

Nouvelles compétences d'éveil

Added new awakening by class. A new awakening can be obtained through a quest.
  • Berserker : Berserk Fury

  • Warlord : Window of Judgment

  • Destroyer : Big Bang

  • Battle Master : Pole's: Unclear

  • Infighter : J: polar myeolgwon

  • Soul Master : Superfluorescence

  • Summoner : Bagron's Fury

  • Arcana : The Fate of Death

  • Bard : Oratorio

  • Devil Hunter : Busting Flare

  • Blaster : Heavy Turret

  • Hawk Eye  : Golden Eye

 

Familiers

Added pet attack and move command.
  • When you click on LShift with the mouse over the enemy target, it is targeted as the target of the pet.
    • Pauru, Marilyn, and Lutheran soldiers try to attack by tracking the specified targets.
    • El Seed, Turret, Silver Hawk, etc., are the designated targets when they are within range.
  • With the mouse over the movable point, click on LShift to move the pet to that point.
    • Pauru, Marilyn, and Lutheran soldiers move to the specified coordinates and attack the closest enemy at that point.
    • El Seed, turrets, and silver hawk will change their attack target to the closest enemy.
  • The following pet monsters are affected by the pet attack and movement commands.
    • El Cid, Pauru, Marilyn, Shredi, Kellion, Turret, Heavy Turret, Silver Hawk, Ego Harp, Lutheran Soldier
Improved pet command skill.
  • Pauru, Marilyn, Kellion, etc. If the pet is commanded to use the skill, even if the enemy target is located outside the range of the skill, the target is traced, moved, and improved to cast the skill.
  • Pau, Marilyn, Kelthion, etc., and reduced the total delay time until the skill command is available.
    • Original: 3.0 seconds
    • Change: 1.5 seconds
We have applied the vitality to the pet and changed it to enable the treatment. 
  • The next pet has a different vitality and has been modified to kill the enemy.
    El Seid, Pauru, Ego Half, Turret, Heavy Turret

Propriété

Property damage calculation method changed.
  • If you have weapon attributes and skill attributes at the same time, you have automatically changed the attributes favorable to you.
    For example,  if a monster attacking a weak monster is attacked with a [number] property skill as a [number] property weapon, it is counted as a damage damage property 
    . [Tue] Attribute [Weapon] When attacking a strong monster, use [number] attribute damage.
Improved the direction of death in case of damage.
  • Improved the ability to deal with monsters with Skills and Tripods whose attributes are present, and the deaths associated with them.
The dot damage property has been changed.
  • Changed all 'Burn' effects to [Fire] property damage.
  • Changed all 'Blast' effects to [Blind] property damage.

 

Équilibrage des classes

Berserker

Identity

  • The duration of the burnout effect has been changed as follows.
    • Original: 60 seconds
    • Change: 30 seconds

Compétence

Crime Hazard

  • Increased the base damage of the skill by 10.0%.
  • We have changed the 'catch weakness' tripod effect as follows.
    • Existing: Increases the damage done by your opponent by 30%.
    • Change: Increases the damage done to the immune enemy by 40%.
  • The 'Flame Rush' tripod effect has been changed as follows.
    • Existing: The last downcast attack is changed to an attack taken 4 times in a row in the air, and the damage done to the enemy increases by 35% in total.
    • Change: The last downcasting attack is changed to an attack taken 4 times in a row in the air, and the damage given to the enemy is changed to the [Attack] property, increasing by 50% in total.
  • The following changes have been made to the 'Red Lightning' Tripod effect.
    • Existing: It rotates when it climbs up, attacking the area of ​​360 degrees, and changes to an attack that shoots down rapidly when taking down. Damage to enemies increases by 55%.
    • Change: It rotates at the time of the rise, attacking the area of ​​360 degrees, and changes to the attack that takes a snap while it falls down. Damage to enemies increases by 75%.

Assault Blade

  • We have changed the name of the 'Chorea' tripod to 'Enhanced Attendance'.

Finish strike

  • We changed the 'finish attack' tripod effect as follows.
    • Existing: Damage to enemies with health less than 25% increases by 30%.
    • Change: Increases damage done to enemies with health by less than 50% by 30%.
  • We changed the 'internal bleeding' tripod effect as follows.
    • Existing: Increases damage done to target by 30% for 3 seconds.
    • Change: Increases damage done to target by 20% for 3 seconds.

Tempest Slash

  • We changed the 'ravine' tripod effect as follows.
    • Existing: 1 ran away and do not move forward anymore. After that, the damage caused by the change of air rotation attack to 3 turns increases by 40%.
    • Change: 1 The rider disappears and does not move forward anymore. After that, the damage caused by the change of air rotation attack to 3 turns increases by 60%.
  • We changed the 'Storm Cut' tripod effect to the following.
    • Existing: The attack range is increased by 20%, and the last attack is changed to spinning, so enemies in the rear can attack. The damage done to the enemy increases by 60%.
    • Change: The attack range is increased by 20%, and the last attack is changed to spinning so that enemies in the rear can attack. Damage to enemies increases by 80%.

Mountain Crash

  • Skill Basic motion has been changed more quickly.
  • We changed the 'Shinku' Tripod to 'Concentrated' Tripod.
    • Existing: Damage to the target during the first attack attack increases by 10% for 5 seconds.
    • Change: Increases rage acquisition by 100%.
  • We have changed the 'exceptional maneuverability' tripod to 'ready to fly' tripod.
    • Existing: When you hit the first attack, your movement speed increases by 15% for 5 seconds.
    • Change: Attack hit rate increases by 25% for 3 seconds.
  • We have changed the 'slowing effect' tripod effect as follows.
    • Existing: Each time an attack, the movement speed of the target is reduced by 30% for 8 seconds.
    • Change: Decreases the attack speed of the target by 20% and the movement speed by 40% for 4 sec.

Mail Storm

  • We changed the 'Quick hit' tripod effect as follows.
    • Existing: Two hit points increase the critical hit rate by 15% for 6 sec.
    • Change: 2 Critical hit chance increases by 25% for 4 seconds when hit.

Strike Wave

  • Increased the base damage of the skill by 5.0%.

Reddust

  • We changed the basic motion of the skill faster.
  • The basic effects of the skill have been changed as follows.
    • Existing: Damage you receive for 6 seconds increases by 10-20%.
    • Change: Increases damage taken by you for 6 seconds by 12 to 30%.
  • We have changed the 'Intelligence Enhancement' tri-pod to the 'Cut Enhancement' tri-pod.
    • Existing: The duration of damage increase is increased by 3 seconds. Increases Damage, Increases Damage, and increases the duration of your own and party damage increases by 3 seconds.
    • Change: The skill is given a level 2 cut.
  • We have changed the 'red wave' tri-pod to the 'fur-like' tri-pod.
    • Original: When you raise the bell, a red squadron flies on the ground. Damage increases by 50% and attack distance by 25%.
    • Change: Increases the struck time of a hit enemy by 0.5 seconds, and makes it bleed for 5 seconds.
  • We have changed the 'Blood Fly' triopod to the 'Red Fly' tripod.
    • Existing: Increases struck time of a hit enemy by 0.5 sec, makes it bleeding for 5 sec, and reduces movement speed by 40%.
    • Change: When you raise the bell, a red squadron flies over the ground. Damage increases by 125% and attack distance by 25%.
  • We have changed the 'Curse Enhancement' tri-pod to 'Damage boost'.
    • Existing: Increases the damage effect by an additional 20%, and increases the damage done by your and party members by 50%.
    • Change: Attack damage increases by 30% for 6 seconds for target and party members.

Sword Storm

  • We changed the 'unprotected target' tripod to the 'weak spot capture' tripod.
    • Existing: Increases the damage done to your target by 40%.
    • Change: Increases the damage done to the immune enemy by 40%.
  • The 'Flame Storm' tripod effect has been changed to:
    • Existing: Changed to [Fire] attribute, and if attack hit, make 6-second image state. If your health is below 30%, your damage to the enemy increases by 30%.
    • Change: Changed to [Fire] property, and if hit, it makes 6 seconds image state. If your health is below 30%, your damage will increase 100%.

Propriété

Shoulder charge

  • 'Burning Rage' The additional damage will be changed to the [Tue] property in the Tropod.

Crime Hazard

  • We added that the 'Flame Rush' tripod description will change to 'Fire' property.

Hellblade

  • The description of the properties of the 'lava burst' tripod has been changed more clearly.
  • We have made a clearer change to the description of the property of the 'flip over land' tripod.
  • We have made a clearer change to the description of the properties of the 'Blood Erosion' triad.

Mountain Crash

  • Skill description [Sat] attribute has been added to the change.

Warlord

Compétences

Shield Shoot

  • We have changed the 'Frosty Open' trifod to the 'Armor Destroy' trifod.
    • Existing: The first battle strike hits a 20% chance of resetting the cooldown time.
    • Change: Decreases the target's attack power by 20% for 8 seconds.
  • We have changed the 'Equipment Destruction' triopod to the 'Shield Enhanced' triopod.
    • Existing: Reduces the attack power of all enemies and all armor by 20% for 5 seconds.
    • Change: Shield gauge charge is increased by 50% when attacking.

Bash

  • We have changed the 'Strengthened Strike' triopod to the 'Armor destroyed' triopod.
    • Existing: Damage to enemies increases by 15%.
    • Change: Reduces the target's attack power by 20% for 10 seconds.
  • We have changed the 'Armor Destruction' triopod to the 'Shield Enhanced' triopod.
    • Existing: Reduces all enemy armor by 30% for 6 seconds when attacking.
    • Change: Shield gauge charge is increased by 50% when attacking.

Wave after bullet

  • We have changed the name of the 'flaming' tri-pod to 'shitan'.

Hook chain

  • We have changed the 'ready to attack' tripod effect as follows.
    • Existing: When attacking, your attack power increases by 20% for 6 seconds.
    • Change: Increases your attack power by 25% for 5 sec.

Charge Stinger

  • We have changed the 'Weakness Destruction' tripod to the 'Weak Spot' tripod.
    • Existing: When attacking an enemy that is immune to a spell, it reduces all armor by 15% for 3 seconds.
    • Change: Increases the damage done to your enemies by 20%.

A shout of hatred

  • We changed the 'threat' triad to 'keep provocation'.
    • Existing: All enemies attacked by the attack are reduced by 30% for 6 seconds.
    • Change: The duration of provocation increases by 2 seconds.
  • We changed the 'Fraud Up' tripod effect as follows.
    • Existing: Increases your attack power by 40% and your movement speed by 20% for 6 sec.
    • Change: Increases the attack strength of your party and party members in the 24m range by 40% for 6 seconds.

Shield turbulence

  • We have changed the 'Armor Destruction' tripod effect to:
    • Existing: Reduces all enemy armor by 20% for 4 seconds when attacking.
    • Change: Reduces the target's attack power by 20% for 10 seconds.

Nelasia's energy

  • We have reduced the mana cost of the skill by about 20%.
  • We have changed the cooldown time of the skill as follows.
    • Original: 60 seconds
    • Change: 40 seconds
  • The basic effects and duration of the skill have been changed as follows.
    • Existing: Reduces 12 to 40% of all damage done by you and your party members for 12 seconds.
    • Change: Reduces all damage done by you and your party members by 10 to 25% for 6 seconds.
  • We changed the 'quick-ready' tripod effect to:
    • Existing: Cooldown reduced by 10 seconds.
    • Change: Cooldown reduced by 6 seconds.
  • We have changed the 'Leadership' triad to the 'Increase effectiveness' triad.
    • Existing: Increases your attack power by 20% for 6 sec.
    • Change: An additional 25% increase in damage reduced by Nelacia's energy.
  • We have changed the 'keep effect' tripod effect as follows.
    • Existing: All damage taken by Nelathia will be reduced by 3 seconds.
    • Change: All damage taken by Nelathia will be reduced by 4 seconds.
  • We have changed the 'Enhanced Effects' triad to the 'Leadership' triad.
    • Existing: An additional 15% increase in damage reduced by Nelacia's energy.
    • Change: Increases your attack power by 40% for 6 seconds.
  • The 'survival' tripod effect has been changed to:
    • Existing: Creates a shield of your own and your party members for 15 seconds of your maximum health for 6 seconds.
    • Change: Creates a shield of 20% of your maximum health for 6 seconds for yourself and your party members.

Propriété

Leaf attack

  • The 'Great Earthquake' will be changed to the [To] property skill at the time of the tripod.

Charge Stinger

  • The 'Lightning Charge' will be changed to the [Brain] property skill at the time of the tripod.

Destroyer

Compétences

Jumping smash

  • We changed the 'quick-ready' tri-pod to the 'lucky core' tri-pod.
    • Existing: Cooldown reduced by 4 seconds.
    • Change: If you hit a Hammer attack last hit, you gain a 50% chance to gain 1 additional core.

Running Crash

  • We have changed the 'Strengthened Strike' tri-pod to the 'Focused target' tri-pod.
    • Existing: Damage to enemies increases by 25%.
    • Change: Gravity Energy Blast Attack damage is increased by 20% for 6 seconds when a target deals damage to you and your party members.

Gravity force

  • We have changed the 'Fear of Gravity' tri-pod to the 'lucky core' tri-pod.
    • Existing: Attack damage increases by 15% for 4 seconds.
    • Change: When you hit the first strike, you gain 1 additional core with a 30% chance.

Inder Payne

  • We have reduced the mana cost of the skill by about 20%.
  • We have changed the cooldown time of the skill as follows.
    • Original: 60 seconds
    • Change: 40 seconds
  • The basic effects and duration of the skill have been changed as follows.
    • Existing: When using Skill, 8 ~ 12 seconds of damage to the spell is immune to the damage received 10 ~ 20% reduction occurs.
    • Change: When using a skill, you will have 15 to 40% reduction in damage that you are immune to for more than 5 seconds.
  • 'Anti-gravity' tripod effect has been changed as follows.
    • Existing: Gain a gravitational shield of 15% of your maximum health for 4 seconds.
    • Change: Gain a gravitational shield of 30% of your maximum health for 5 seconds.
  • The "Fear of War" tripod effect has been changed as follows.
    • Existing: Reduces enemy attack, attack speed, and movement speed by 20% for 5 seconds when attacking.
    • Change: Decreases the enemy attack speed by 20% and the movement speed by 40% for 6 sec.
  • The "Healthy Spirit" tripod effect has been changed to:
    • Existing: Increases the hold time of the induction effect by 6 sec.
    • Change: Increases the duration of the duration effect by 3 seconds.
  • We changed the 'hidden pain' tripod effect as follows.
    • Existing: The duration of the skill is reduced to 5 seconds, but the damage to the enemy is reduced by 90%.
    • Change: Reduces damage taken by enemies when casting a skill by 90%.

Earthsmasher

  • We changed the 'unstable hitting' tri-pod to the 'absolute strength' tri-pod.
    • Existing: Reduces all enemy armor by 30% for 5 seconds with a 50% chance to hit the first attack.
    • Change: Increases the damage done by your opponent by 1% to 10%.

Size Mickhammer

  • We have changed the 'unbearable gravity' tripod to the 'absolute force' tripod.
    • Existing: Increases the amount of gravity gauge increased by 25% per number of cores you have.
    • Change: Increases the damage done by your opponent by 1% to 10%.
  • The "unbearable power" tripod effect has been changed as follows.
    • Existing: Ignores all enemy armor by 15% when casting a skill per core.
    • Change: Reduces all enemy armor by 60% for 4 seconds when attacking.

Battle Master

Compétences

Samwon

  • We changed the 'Shadow Attack' tripod effect as follows.
    • Existing: The attacking spell reduces 10% of your armor for 3 seconds and becomes dark.
    • Changed: Changed to [Cancer] property, increasing the critical hit rate by 15%. A target that is hit by an attack will be in a dark state for 3 seconds.
  • We have changed the name of 'Strengthened Strike' Tripod to 'Flame Attack'.

Brain angle

  • Increased the base damage of the skill by 8.3%.
  • The "Thunder" tripod effect has been changed as follows.
    • Existing: An attack that drops quickly after 1 hit increases the total damage by 40%.
    • Change: A quick-fire attack is added after 1 hit, increasing total damage by 60%.

Island Open

  • Increased the base damage of the skill by 10.0%.
  • We changed the 'Shadow Attack' tripod effect as follows.
    • Existing: Changed to [Arm] property, and attack damage reduces enemy critical resistance by up to 15% for 3 seconds.
    • Changed: Changed to [Cancer] property, increasing the critical hit rate by 15%. A target that is hit by an attack will be in a dark state for 3 seconds.
  • We have changed the 'Attack Weak' triad to the 'Weak catch' triad.
    • Existing: Increases the evasion rate of the skill by 20% and increases damage by 50% to enemies who are immune to the attack.
    • Change: Increases the damage done to your enemies by 60%.

Dinglong ascension axis

  • We have changed the 'ready to attack' tripod effect as follows.
    • Existing: Raise attack power by 20% for 3 sec.
    • Change: Increases attack power by 25% for 3 seconds when hit.

Whisper of the wind

  • The basic effects of the skill have been changed as follows.
    • Existing: Allows party members to enchant the power of the wind, increasing movement speed and attack speed by 12 to 16% and 12 to 16% for 6 sec.
    • Change: Within the range of yourself and 24m, the party's powers of wind increase the movement speed and attack speed by 11 to 16% and 5.5 to 8% for 6 sec.
  • We changed the 'quick' tripod to the 'blessing of the wind' tripod.
    • Existing: When moving a skill, its movement speed increases by 10% for 6 seconds.
    • Change: Your attack speed increases by 8% for 6 seconds when casting a skill.
  • We changed the 'breeze' tripod to the 'breeze' tripod.
    • Existing: When casting skill, your evasion rate increases by 6% for 6 seconds.
    • Change: Your skill damage will be reduced by 25% for 6 seconds. The effect is lost when hit once.
  • We changed the 'charming armor' tri-pod to the 'oath of wind' tri-pod.
    • Existing: When a skill is cast, the party's critical resistance increases by 15% for 6 seconds.
    • Change: Your critical strike rate increases by 10% for 6 seconds when casting a skill.
  • We've changed the 'old' triad to the 'quicker' triad.
    • Existing: Critical hit rate of party members increases by 10% for 6 seconds when casting skill.
    • Change: Cooldown reduced by 6 seconds.
  • We changed the whisper-keeping tripod to the whisper of the wind.
    • Existing: The duration of wind whisper effect doubles.
    • Change: The blessing of the wind, the blessing of the wind, and the effect of the wind swear increase by 100%.
  • We have changed the 'blessing of wind' tripod to 'ready to attack' tripod.
    • Existing: Cooldown reduced by 10 seconds.
    • Change: Your attack power increases by 40% for 6 seconds.

Super wind angle

  • We changed the 'Hydropower' tripod effect as follows.
    • Existing: Decreases the attack speed and movement speed of the enemy by 20% for 3 seconds.
    • Change: Reduces enemy attack speed by 20% and movement speed by 40% for 4 seconds when attacking.
  • We changed the effect of 'extreme water training' tripod as follows.
    • Existing: Increases the duration of your turn by 1 second, facilitates redirection, and increases your total damage by 80%.
    • Change: Increases the spinning kick time by 1 second, facilitates redirection, and increases the total damage done by enemies by 100%.

Roar of Valor

  • Increased the base damage of the skill by 16.7%.
  • We have changed the 'Strengthening Impact' triopod to the 'Rapid Preparation' triopod.
    • Existing: The skill casting method is changed to the charge, and when the charge is done, the damage done to the enemy is increased by 100% and the enemy is dropped.
    • Change: Cooldown reduced by 5 seconds.
  • We have changed the 'mobility weakness' tripod effect as follows.
    • Existing: Reduces enemy movement speed by 60% for 3 seconds when attacking.
    • Change: Reduces enemy movement speed by 60% for 4 seconds when attacking.
  • The 'Fatal Wave' tripod effect has been changed to:
    • Existing: When a critical hit occurs, an attacker's critical hit rate increases by 10%.
    • Change: When attacking, the enemy's critical resistance decreases by 20%.
  • 'We have changed the Quick Preparation Tripod to the' Impact Enhanced 'Tripod.
    • Existing: Cooldown reduced by 5 seconds.
    • Change: The skill casting method is changed to charge, and the damage done to the enemy by charge is increased by 250%.

Room fire

  • We changed the 'Shadowing' tripod effect to:
    • Existing: Changed to [Arm] and the enemy hit last attack is reduced to 30% defense for 5 seconds and becomes dark.
    • Changed: Changed to [Cancer] property and increases the critical hit rate by 30%. The target hit in the last kick attack will be in darkness for 5 seconds.
  • We changed the 'different price' tripod effect as follows.
    • Existing: Lowering the stance, pulling the toes, jumping forward, blowing one of the extremes of the kick, causing damage to the opponent by 125% and knocking the opponent around. While collecting flags at the end of your foot, damage done by your attack increases by 30%.
    • Change: Reduces stance, pulls the toes, jumps forward, and blows one of the extreme bounces, giving 150% more damage to enemies and knocking them around. While collecting flags at the end of your foot, damage done by your attack increases by 30%.
  • We changed the 'Extraordinary ability' tripod effect as follows.
    • Existing: The movement of the kicker becomes concise, and the damage to the attacking enemy increases by 60% when kicking the enemy when the additional key is input.
    • Change: The movement of the kicker becomes concise, and the damage given to the attacking enemy increases by 80%.

Internal combustion

  • Increased the standard damage of the skill by 19.5%.
  • Reduced the amount of Elemental gauge acquisition by 40.5%.

O's: I Sunyeong

  • We have changed the 'ready to attack' tripod effect as follows.
    • Existing: Attack damage increases by 30% for 5 sec.
    • Change: Increases attack power by 30% for 4 seconds when attacking.

Oh's: Wrapping

  • We have changed the 'Huge Explosion' tripod effect as follows.
    • Existing: Increases the attack power by 3% for 7 sec. It can be stacked up to 10 times.
    • Change: Increases the attack power by 3% for 5 seconds for the number of enemies hit. It can be stacked up to 10 times.

Oh's: Hwaryong Heaven

  • Changed the name of 'Dragon Ascension' tri-pod to 'concentrated hit'.
  • Changed the 'Eye of the Storm' tripod icon to suit the effect.

Propriété

Samwon

  • 'Flame Attack' will be changed to the skill of the trifold [Fire] property.

Festival

  • The skill has been changed to [Fire] property.
  • The 'Freeze' effect will be changed to the [Number] property skill at the time of the tripod.

Room fire

  • 'Righteous Light' will be changed to [property] skill at the time of the tripod.

Oh's: Hwaryong Heaven

  • The skill has been changed to [Fire] property.
  • The 'Ascension of Black Dragon' Tripod City [Arm] property skill will change.

O: brain advance

  • Skill has been changed to [Brain] attribute.

Infighter

Identity

  • The impact energy is no longer reduced naturally.

Compétence

Advance strikes

  • We have changed the 'ready to attack' tripod effect as follows.
    • Existing: Attack damage is increased by 15% for 4 seconds when hit in an aggressive attack.
    • Change: ATK increases by 10% for 3 seconds when hit in an aggressive attack.

Slash

  • We have changed the 'monster suppression' triphod to the 'amplification' triphod.
    • Existing: When attacking, the target monster gains 10% damage for 6 sec.
    • Change: Damage to target and party members increases by 10% for 8 sec.

Fortune

  • We have changed the 'monster suppression' triphod to the 'amplification' triphod.
    • Existing: When attacking, the target monster gains 10% damage for 6 sec.
    • Change: Damage to target and party members increases by 10% for 8 sec.
  • We changed the 'concentrated' tripod effect as follows.
    • Existing: Increases the amount of shock acquisition by 10.
    • Change: Shock gain increased by 15.

Momentary blow

  • We changed the 'inverse effect' tripod effect as follows.
    • Existing: The stun effect disappears, and damage to enemies who are immune to the attack is increased by 200%.
    • Change: The stun effect disappears and the damage done to the enemy is 300% increased.

Fool

  • We changed the 'quick-ready' tripod effect to:
    • Existing: Cooldown reduced by 6 seconds.
    • Change: Reduces the cooldown time by 4 seconds.

Referee

  • We changed the 'quick-handed' tri-pod to the 'amplified' tri-pod.
    • Existing: Attack speed increases by 10%.
    • Change: Damage to target and party members increases by 10% for 8 sec.

Conversion Strike

  • We have changed the 'Monster Overdrive' triphod to 'Suddenly strike' trifod.
    • Existing: When you hit a fist or a second wave attack, the target monster gains 10% for 6 sec.
    • Change: Critical hit rate increases by 15%.
  • We changed the 'Tear Rupture' tri-pod to the 'Focus Target' tri-pod.
    • Existing: Reduces the enemy's movement speed by 60% for 3 seconds when attacking a second wave attack.
    • Change: When a fist or a second wave attack is hit, the target will lose 20% of his or her damage to the party member for 6 seconds.

Propriété

Dragon's Fall

  • The skill has been changed to [Fire] property.
    • 'Black Dragon's Fall' at the time of the Tripod [Arm] property skill will change.

Soul Master

Compétences

Fracture sheet

  • We have changed the 'Fury of the Fields' triopod to the 'Strengthens' triopod.
    • Existing: When attacking with a palm-hit attack, it spreads a period of 6 seconds to increase the attack power of the self and the party members by 15%.
    • Change: When you hit an attack that attacks with your hand, you and your party members within a 24m radius increase attack strength by 15% for 8 seconds.
  • We have changed the 'ready to attack' tripod effect as follows.
    • Existing: Attack in the palm of your hand will increase your attack strength by 30% for 4 seconds.
    • Change: If an attack that attacks with a palm is successful, the attack power increases by 25% for 4 seconds.

Line shoot

  • We have changed the 'Fury of the Fields' triopod to the 'Strengthens' triopod.
    • Existing: Spreads a period that increases your attack power by 15% for 6 seconds for the last hit.
    • Change: During your last hit, you and your party members within a 24m radius increase attack strength by 15% for 10 seconds.

Wall force field

  • We changed the 'pre-order preparation' tripod effect as follows.
    • Existing: Increases the attack power by 2% for 3 sec. It can be stacked up to 10 times.
    • Change: Increases the attack strength by 4% for 3 sec. It can be stacked up to 5 times.

Sunbo

  • We changed the 'constant passion' tripod effect as follows.
    • Existing: The next turn available time increases by 2 seconds.
    • Change: The next turn available time increases by 4 seconds.
  • We have changed the 'Quick-ready' tri-pod to the 'ready-to-ready' tri-pod.
    • Existing: Cooldown reduced by 1 second.
    • Change: The cooldown time is reduced by the number of turnovers. Reduces the cooldown time by 1 second when used. Reduces cooldown time by 2 seconds when using twice in a row. Reduces cooldown for 4 consecutive uses.
  • The 'Slippery Armor' tripod effect has been changed to:
    • Existing: When using the skill for 3 seconds to reduce the damage of the party itself and 15 percent of the spread.
    • Change: When using a skill, the damage you receive for 3 seconds is reduced by 30%.
  • The 'Passionate Passion' tripod icon has been changed to suit the effect.

Island heat wave

  • We changed the 'great promise' of the tripod to the 'concussion' of the tripod.
    • Existing: When attacking a party member, the party's attack power increases by 4% for 2 seconds and can be stacked up to 10 times.
    • Change: The skill's disabling phase increases to [Up].

Cataphor

  • We changed the 'secret attack' tripod effect as follows.
    • Existing: Damage increases by 20% when attacking an enemy with 50% or less health, and 20% when attacked by 3% for 3 seconds.
    • Change: Increases damage by 20% when attacking an enemy with health below 50%.

Release

  • The basic effects of the skill have been changed as follows.
    • Existing: In-range aliens have a 12 to 30% reduction in damage taken for 6 seconds.
    • Change: You and your party within 24m will lose 12 to 25% damage for 6 seconds.
  • We have changed the 'hard armor' tri-pod to the 'fortified strong' tri-pod.
    • Existing: Damage received during casting skill is reduced by 30%.
    • Change: You and your party members within a 24m radius increase attack strength by 15% for 16 sec.
  • We have changed the 'Commander of the Battlefield', the 'Tripod of Cleansing'.
    • Existing: Increases your attack power by 15% for 6 sec.
    • Change: Unlocks one of the harmful effects of yourself and party members within the 24m range.
  • We have changed the 'triumph experience' triptod to 'ready to attack' triptod.
    • Existing: The duration of internal discharge is increased by 3 seconds.
    • Change: Your attack power increases by 40% for 6 seconds.

Summoner

Compétence

Elseed

  • The 'magic boost' tripod effect has been changed to:
    • Existing: Increases mana consumption by 50%, but increases your attack power by 20% for 5 seconds when you activate a skill.
    • Change: Increases mana consumption by 50%, but increases your attack power by 30% for 4 seconds when you activate a skill.
  • We have changed the 'Armor Destruction' triptod to 'Trace Seed' triptod.
    • Existing: Reduces 30% of all enemies attacked by a seed.
    • Change: Changes to the seed to track the enemy.

Sticky moss swamp

  • We changed the 'quick-ready' tripod effect to:
    • Existing: Cooldown reduced by 3 seconds.
    • Change: Cooldown reduced by 2 seconds.
  • We have changed the 'ready to attack' tripod effect as follows.
    • Existing: When a skill is activated, its attack power increases by 15% for 4 seconds.
    • Change: When a skill is activated, its attack power increases by 20% for 4 seconds.

Reynolds

  • We have reduced the mana cost of the skill by about 30%.
  • We have changed the cooldown time of the skill as follows.
    • Original: 60 seconds
    • Change: 40 seconds
  • The basic effects and duration of the skill have been changed as follows.
    • Existing: Receives the rake of 6 seconds for 10 to 30% of life damage absorbing damage is created.
    • Change: Receives Rayne's favor and creates a shield that absorbs damage from 11 to 20% of life for 5 seconds.
  • We have changed the 'Focus on Tropical' effect as follows.
    • Existing: When you activate the skill, you get a 40% chance of 1 spirit bead.
    • Change: When you activate a skill, you gain a 30% chance of receiving 1 elemental bead.
  • We changed the 'cleanse' tripod to 'light footfall' tripod.
    • Existing: Disable a random effect of a harmful effect when you activate a skill.
    • Change: Movement speed is increased by 20% while shielding effect is maintained.
  • We have changed the 'Shield Keep' tripod effect to:
    • Existing: Shielding time increased by 4 seconds.
    • Change: Shield duration increased by 3 seconds.
  • We changed "light foot" tripod to "clean" tripod.
    • Existing: Movement speed is increased by 20% while shielding effect is maintained.
    • Change: When you activate a skill, you remove 1 harmful effect that affects you and your party members within the 24m radius.

Kelion

  • We have changed the criteria for disabling damage of skills.

Propriété

Momentary explosion

  • 'Dazzling Explosion' at the time of the trifold [castle] property is changed to skill.

Sticky moss swamp

  • We changed the skill from [Sat] to no attribute.

Elseed

  • 'Ice Seed' will be changed to the [number] property skill at the time of the tripod.

Shredi

  • The skill has been changed from the [Surname] attribute to the no-attribute skill.

Arcana

Identity

  • The effect of 'Twisted Fate Card' has been changed as follows.
    • Existing: Increases skill damage by 80% or 20% for 4 seconds.
    • Change: Increases skill damage by 40% or 20% for 4 seconds.
  • We changed the effect of 'ghost card' as follows.
    • Existing: Movement speed increased by 10% for 30 seconds, evasion rate increased by 15%, and collision ignored.
    • Change: Increases the movement speed by 10% for 30 seconds, reduces damage to enemies by 50% three times, and ignores the collision.
  • The effect of 'corrosion card' has been changed as follows.
    • Existing: A 30% chance to attack all enemies within 30 seconds will have a 20% reduction effect for 5 seconds.
    • Change: 30% chance to attack a target for 30 seconds, increase the target's damage for 5 seconds by 10%.
  • In the case of the Tripod, which acquires a single identity card with a chance, it has been changed to accept only one chance to hit several monsters.

Compétences

Call of Destiny

  • The following changes have been made to the QuickDraw Tripod effect.
    • Existing: Acquires 1 ID card with a 15% chance to hit.
    • Change: Acquires 1 ID card with a 10% chance to hit.
  • We changed the 'Dark Destiny' triad effect to:
    • Existing: Increases your chance to hit your critical strike by 15% for 3 seconds.
    • Change: Increases critical damage received by you for 3 seconds by 50%.

Unlimited Shuffle

  • We have changed the 'Dark Core' tripod effect to:
    • Existing: Increases the chance to hit your critical strike by 20% for 3 seconds.
    • Change: Increases Critical Hit Rate by 15%, and increases critical damage by 3% for 3 seconds by 50%.

return

  • We changed the 'quick-ready' tripod to the 'quick-release' tripod.
    • Existing: Reduces the cooldown per enemy hit by the second attack by a maximum of 4 seconds per second.
    • Change: A 10% chance that a target gets a 15% chance of a critical hit from you and your party members.
  • We changed the 'Suddenly exposed' triad to the 'Exposed dark' triad.
    • Existing: Increases the damage done to the [Arm] attribute by 30%, and increases the chance that the target will be hit by a 30% party for 15 seconds for 3 seconds.
    • Changed: Changed to [Cancer] property, which increases 50% of critical damage received from you for 5 sec.
  • We have changed the name of the 'quick capture' tripod to 'exposed darkness'.

Ibok

  • We changed the 'Focusing Magic' trepod effect as follows.
    • Existing: Damage to enemies increases by 30%.
    • Change: Damage to enemies increases by 25%.
  • We changed the 'Fatal attack' tripod effect as follows.
    • Existing: Increases Critical damage by 50% and Critical Hit Rate by 20%.
    • Change: Critical hit rate increases by 30%.

Quadra Accelerate

  • We changed the 'Quick hit' triad to the 'Quickest exposure' triad.
    • Existing: Critical hit rate increases by 15%.
    • Change: Attack hit increases the critical hit rate of the target's self and party members by 15% for 8 seconds.

Scratch Dealer

  • We changed 'piercing breeze' tri-pod to 'barely exposed' tri-pod.
    • Existing: Ignores 30% of the magical defense of a hit enemy.
    • Change: A 10% chance that a target gets a 15% chance of a critical hit from you and your party members.
  • We changed the 'safety device' tripod effect as follows.
    • Existing: Increase the combo by 3 and use the last combo to move 7m backward and increase the movement speed and evasion rate by 20% for 3 seconds.
    • Change: Increases the combo by 3 and uses the last combo to move 7m backward for 3 sec, increasing attack rate by 10% and moving speed by 20%.

Serendipity

  • We changed the name of the 'Continuous Attack' tri-pod to 'Consecutive Darkness'.

Spiral Edge

  • We changed the 'deadly charm' of the tripod to the 'quick capture' tripod.
    • Existing: Critical damage on land after using skill increases 75% for 4 seconds.
    • Change: Increases critical strike damage taken by you for 3 seconds by 50%.

Stream of Edge

  • We changed the 'Darkness Edge' tripod effect as follows.
    • Existing: Changed to [Arm] attribute, increasing the critical hit rate of Arkanas by 5% for 3 seconds and up to 30% for every hit.
    • Changed: Changed to [Arm] attribute, and each time it hits, the arkana's critical hit rate increases by 3% for 3 seconds, up to 15%.

Celestial Rain

  • We changed the 'sharp card' tripod effect as follows.
    • Existing: In addition to the existing Stack effect, if you have 4 stacks, damage that you receive for 8 seconds increases by 20%.
    • Change: In addition to the existing Stack effect, if you have 4 stacks, damage done to you for 4 seconds increases by 20%.

Dark Resurrection

  • We have changed the 'Strike of Blow' tripod effect as follows.
    • Existing: Critical damage of Skill and Stack effect is increased by 100%, and the last attack strikes the ground, knocking the hit enemy into the middle and causing 30% more damage.
    • Change: Critical damage from Skill and Stack effects is increased by 50%, and the last attack strikes the ground, knocking the hit enemies into the middle, causing 30% more damage.

Secret Garden

  • We changed the name of the 'down attack' tri-pod to 'storm garden' to match the property.

Propriété

Dark Resurrection

  • We have changed the skill to the [Arm] attribute.

Bard

Compétence

dissonance

  • We changed the 'chord stigmatization' triopod to the 'dragon rigid' triopod.
    • Existing: Strikes a note for 1 second, increasing the damage done by you and your party members by 15%.
    • Change: Damage to monsters under a given name increases by 100%.

Sound wave vibration

  • We changed the 'sound of light' tripod effect as follows.
    • Existing: Attack power increases by 15% for 5 seconds.
    • Change: ATK increases by 40% for 2 sec.

Sound holly

  • The 'Mana Healing' tri-pod effect has been changed to:
    • Existing: Recovers 3% of party members mana hit by sound holly.
    • Change: Recovers a party member mana hit by a sound holy by 1%.

Heavenly performance

  • The basic effects and duration of the skill have been changed as follows.
    • Existing: Increases the attack speed of your and party members by 7 to 16% and mana regeneration rate by 12 to 40% for 10 seconds.
    • Change: Increases attack speed by 4 to 8% and mana regeneration rate by 12 to 40% for 8 sec.
  • We changed the 'quick-ready' tripod effect to:
    • Existing: Cooldown reduced by 5 seconds.
    • Change: Reduces the cooldown time by 4 seconds.
  • We changed the 'strong playing' tripod effect as follows.
    • Existing: In addition to the existing effects, strength, agility, intelligence increases 5%.
    • Change: Attack speed increases by an additional 8%.
  • We have changed the 'play of valor' tripod effect as follows.
    • Existing: Reduces the enemy's attack power by 30% for 10 seconds.
    • Change: Reduces the enemy's attack power by 30% for 8 seconds.
  • We changed the 'furious playing' tripod effect as follows.
    • Existing: In addition to the existing effects, the critical hit rate increases by 15% for critical duration, and the critical damage increases by 50%.
    • Change: In addition to the existing effects, it increases the damage of the party and the party by 40%.

A bunch of notes

  • We changed the 'strong note' tripod effect as follows.
    • Existing: Each time you hit a party, your damage is reduced by 10%, up to 50%.
    • Change: Every time you hit a party or a group of notes, your damage is reduced by 10% by up to 30%.

The Prelude to Death

  • We have changed the 'Aria of Death' trepod effect as follows.
    • Existing: When a damage is increased by 30% and a target hit in the prelude to death dies in 5 seconds, it reduces all nearby enemy armor by 50% for 5 seconds.
    • Change: When a damage is increased by 30% and a target hit in the prelude to death dies in 5 seconds, the damage is done to the enemy within 3m.

March

  • We have changed the 'Strengthen the Marching' Tripod effect as follows.
    • Existing: The attack power of a hit enemy is reduced by 30% for 3 seconds.
    • Change: Critical hit rate increases by 30%.
  • We changed the 'threatening march' tripod effect as follows.
    • Existing: Damage to enemies increases by 100%, strikes one second, and your and party members' damage increases by 15%.
    • Change: Damage to enemies increases by 200%.

The performance of the guardian

  • The basic effects and duration of the skill have been changed as follows.
    • Existing: Play a harp and reduce damage done by yourself and party members by 22 to 40% for 12 seconds three times.
    • Change: Play a harp to reduce damage to yourself and party members within the 24m range by 20 to 30% for 8 seconds.
  • We have changed the 'quick-ready' tripod to the 'robust' tripod.
    • Existing: Cooldown reduced by 5 seconds.
    • Modification: Suh is playing a role in immune to the attack.
  • We have changed the 'Endless Guard' tripod effect to:
    • Existing: An additional 15% of the target's maximum health will be shielded for 12 seconds.
    • Change: Shields additional shields for 8 seconds for 15% of the target's maximum health.
  • We have changed the 'strong guard' tripod effect as follows.
    • Existing: Increases damage taken by 3 sec for buff duration by 20%.
    • Change: Increases the damage taken by 20%.
  • We have changed the 'Long Guard' tripod to the 'Sleek Guardian' tripod.
    • Existing: Increases the number of damage reduction received from 3 to 5.
    • Change: Reduces the cooldown time by 50%, and reduces all retention times by 50%.
  • The "Wind of Guard" tripod effect has been changed as follows.
    • Existing: Evasion increases by 20% while buffs are still active.
    • Change: The state is blocked by one attack.

Symphonia

  • We have reduced the base damage of the skill by 41.4%.
  • The basic effects and duration of the skill have been changed as follows.
    • Existing: Grants a friendly armor shield for 100% of maximum health for 7 seconds, damages enemies, reduces attack power by 30%, attack speed by 30%, and all defense by 30% for 10 seconds.
    • Change: For 10 seconds, inflicts a shield of 100% of maximum health for 10 seconds, damages enemies, reduces attack power by 30%, attack speed by 20%, and movement speed by 40% for 10 seconds.

Propriété

Conviction Core

  • [Frost Core] When you are in Tripod, [number] property will change to skill.

The Light of Light

  • The skill has been changed to the [Surname] attribute.

Devil Hunter

Identity

  • Changed the shotgun rate and skill's proximity damage bonus from 1.5x to 2x.
  • Reduces the base damage of the 'End of War', 'Shotgun', and 'Shotgun Master' skills by about 15%.

Compétence

Common skill

  • We have slightly increased the damage level of 1st to 9th skill. The increased width increases with lower skill level.

Shotgun Basic Attack

  • Skill-based damage has been reduced by 51.5%.

Spiral tracker

  • We changed the 'quick-ready' tripod to the 'quick-release' tripod.
    • Existing: Cooldown reduced by 1 second.
    • Change: When a target is attacked, the critical hit rate of the target and the party member increases by 15% for 6 seconds.
  • We changed the 'Quick hit' triad to the 'Quick hand' triad.
    • Existing: Critical hit rate increases by 15%.
    • Change: Attack speed increases by 20%.

AT02 ruthenium

  • Changed 'Armor Destruction' tri-pod to 'Sudden Exposure' tri-pod.
    • Existing: Reduces all armor by 30% for 4 seconds when attacking.
    • Change: When a target is attacked, the critical hit rate of the target and party members increases by 15% for 8 seconds.

execution

  • We have changed the 'Strengthened Strike' triopod to the 'Sudden Strike' triopod.
    • Existing: Upper kick increases damage by 50%.
    • Change: Increases Critical Hit Rate of Upper Kick by 100%.
  • We have changed the 'anti-air strike' tripod effect as follows.
    • Existing: Increase damage done to hand by flying 100%.
    • Change: Increases the critical hit rate of enemies in the air by 50% when you hit a hand.

Plasma Bullet

  • We changed the 'Enhanced Shooting' tri-pod to the 'Continuous use' tri-pod.
    • Existing: Damage to enemies increases by 25%.
    • Change: Changes to stack skill, stack up to 2 times.
  • We have changed the 'Armor Destroy' tri-pod to the 'Shoot-out' tri-pod.
    • Existing: Reduces all enemy armor by 40% for 2 seconds when attacking.
    • Change: Critical hit rate increases by 30%.

Summer Salt Shot

  • Existing skill damage has increased by 60.0%.
  • We have changed the 'Enhanced Shooting' tri-pod to the 'Quick Shoot' tri-pod.
    • Existing: Damage to enemies increases by 50%.
    • Change: Critical hit rate increases by 50%.

Equalibrium

  • We have changed the base skill motion and damage standard.
  • We have changed the 'Medicinal Grade' tri-pod to the 'Under-exposed' tri-pod.
    • Existing: Ignores 30% of physical defense when attacking low and general monsters.
    • Change: A critical strike on target and party members increases by 15% for 12 seconds.
  • We have changed the 'Enhanced Shooting' tri-pod to the 'Picture Effect' tri-pod.
    • Existing: Damage to enemies increases by 25%.
    • Change: Makes the enemy hit for 5 seconds. Up to three times can be superimposed.

Quickshot

  • We have changed the 'Sharp Shot' triopod to the 'Shotgun' triopod.
    • Existing: Critical damage increases by 150%.
    • Change: Critical hit rate increases by 80%.

Apocalypse

  • We changed the 'Quick hit' tri-pod to the 'Enhanced shot' tri-pod.
    • Existing: Critical hit rate increases by 25%.
    • Change: Damage to enemies increases by 25%.
  • We changed the 'piercing shooting' tri-pod to the 'quick-ready' tri-pod.
    • Existing: Ignores 40% of physical defenses when 2 or 3 hit with a critical strike.
    • Change: Reduces the cooldown time by 4 seconds.
  • We have changed the 'end of the day' tripod effect to:
    • Existing: Damage to enemies increases by 20%, and critical damage increases by 50%.
    • Change: Increases the damage done to your opponent by 80%.

Judgment time

  • We changed the 'Shooting Shoot' tri-pod to the 'Enhanced Shoot' tri-pod.
    • Existing: Critical hit rate increases by 15%.
    • Change: Damage to enemies increases by 10%.
  • We changed the 'evidence destroying' tripod effect as follows.
    • Existing: Increases the range of explosion of the bullet attack by 40%, and reduces all enemy armor by 50% for 3 seconds.
    • Change: Increases the range of explosion of the bullet attack by 40%, and increases the damage done to the enemies below the seed by 100%.

Shotgun speaker

  • We have changed the 'Sharp Shot' tripod to 'Close Shot' tripod.
    • Existing: Critical damage to nearby enemies increases by 50%.
    • Change: Increases the damage done to nearby enemies by 20%.
  • We changed the 'Quick hit' tri-pod to the 'Enhanced shot' tri-pod.
    • Existing: Critical hit rate increases by 25%.
    • Change: Damage to enemies increases by 25%.
  • We changed the 'piercing shooting' tri-pod to the 'quick-ready' tri-pod.
    • Existing: If you hit 3 or 4 on a critical strike, ignore 60% of your physical defense.
    • Change: Cooldown reduced by 6 seconds.
  • We changed the 'special bullet' tripod effect as follows.
    • Existing: Damage to enemies increases by 20%, and critical damage increases by 50%.
    • Change: Increases the damage done to your opponent by 80%.

The master of shotguns

  • We changed the 'Shooting Shoot' tri-pod to the 'Weak Shoot' tri-pod.
    • Existing: Critical hit rate during holding increases by 40%.
    • Change: Increases the damage done to your enemies by 40%.

The Last Supper

  • Increased Damage of 'Fireball Shot' Tripod by 12.5%.

Catastrophic

  • We changed 'air target' tripod to 'unprotected target' tripod.
    • Existing: Increases the critical hit rate of explosive attacks by 40% against enemies in the air.
    • Change: Increases explosion damage by 40% for enemies that are stranded.
  • We have changed the 'land target' triopod to a 'concussion' triopod.
    • Existing: Increases the damage done to the enemy by 40%.
    • Change: The neutralization phase increases to [Lunge].

Propriété

AT02 ruthenium

  • The 'Ice Grenade' will be changed to the [Number] property skill at the time of the tripod.

Plasma Bullet

  • 'Freeze effect' will be changed to the [number] property skill at the time of the tripod.

Spiral flame

  • The skill has been changed to [Fire] property.
  • 'Frostbite' will be changed to the [number] property skill at the time of the tripod.

Blaster

Identity

  • Increased the speed of bombardment entering and bombarding mode by approximately 30%.

Compétence

Hardened tan

  • We have changed the 'Strengthened Strike' triopod to the 'Armor destroyed' triopod.
    • Existing: Damage to enemies increases by 10%.
    • Change: Reduces 20% of all enemy armor for 8 seconds.
  • We have changed the 'ranged bombardment' tri-pod to the 'bullet-strengthening' tri-pod.
    • Existing: The range of shells increases by 2m.
    • Change: Damage to enemies increases by 25%.

howitzer

  • We have changed the 'ranged bombardment' tripod to the 'armor destroyed' tripod.
    • Existing: Skill use distance increases by 1m.
    • Change: Reduces all armor of a hit enemy by 20% for 10 seconds.

Napalm

  • We have changed the 'Armor Destruction' triopod to the 'Focus Target' triopod.
    • Existing: Reduces all enemy armor hit by an explosion by 20% for 6 seconds.
    • Change: An enemy hit by an explosion gets 20% more damage for 4 seconds.

Wield

  • We have changed the 'armor destroyed' triopod to a 'stable post' triopod.
    • Existing: Reduces all armor by 30% for 4 seconds when hitting a skill.
    • Change: Immune to stiffness while using the skill.

Summon Turrets

  • We changed the 'battery control' tripod to 'armor destroy' tripod.
    • Existing: The turret does not consume 20% of the stack.
    • Change: Reduces all enemy armor that hit a turret attack by 20% for 6 seconds.
  • We have changed the 'armor destroy' triopod to the 'quick install' triopod.
    • Existing: Reduces all enemy armor hit by turrets by 30% for 4 seconds.
    • Change: Immune to stiffness during turret installation, turret installation speed increases by 20%.

Plasma Storm

  • The effect of the 'Fury' tripod has been changed as follows.
    • Existing: Increases your attack power by 15% for 3 seconds after casting skill.
    • Change: Your attack power increases by 20% for 3 seconds after casting.

Energy field

  • Skill mana consumption has been reduced by about 20%.
  • We have changed the cooldown time of the skill as follows.
    • Original: 60 seconds
    • Change: 40 seconds
  • The basic effects and duration of the skill have been changed as follows.
    • Existing: Creates a shield that absorbs 8 to 35% of maximum health for 8 seconds.
    • Change: Creates a shield that absorbs damage from 15 to 40% of maximum health for 4 seconds.
  • We changed the 'quick-ready' tripod effect to:
    • Existing: Cooldown reduced by 10 seconds.
    • Change: Cooldown reduced by 8 seconds.
  • We changed the 'energy sharing' tripod effect as follows.
    • Existing: Shield retention time is reduced by 5 seconds, but the shield effect is applied to nearby party members.
    • Change: Shields are applied to nearby party members, but the shielding level is reduced by half.

Guided missile

  • We changed the name of the awakening skill from 'guided missile' to 'missile saturation', and changed usability.
  • Skill motion has greatly reduced the total delay.
  • If there is an enemy at an existing point, you have to change all the missiles to drop at the mouse point in the attacking manner.

 

Propriété

Flamethrower

  • The skill has been changed to [Fire] property.
  • 'Blue Flame' will be changed to [Number] property skill at the time of Tripod.

Hawk Eye

Identity

Silver Hawk

  • During the Summon Silver Hawk, your and party members' movement speed will increase by 4%. The Silver Hawk MK-II doubles this effect.

Compétences

Rapid Shot

  • We have changed the 'Monster Hunting' TriPod to 'Damage Boost' TriPod.
    • Existing: When attacking, the target monster gains 10% damage for 6 sec.
    • Change: Damage to target and party members increases by 10% for 8 sec.

Atomic Arrow

  • We have changed the 'Monster Hunting' TriPod to 'Damage Boost' TriPod.
    • Existing: A monster that is hit by an explosive attack has a 10% increase in damage taken by you and your party member for 6 seconds.
    • Change: The damage a target receives on his or her party member during a blast attack increases by 10% for 8 seconds.
  • 'Flame Arrow' The name of the tripod has been changed to 'Flame Gunpowder'.

Sharp shooter

  • We have changed the 'Monster Hunting' TriPod to 'Damage Boost' TriPod.
    • Existing: When attacking, the target monster gains 10% damage for 6 sec.
    • Change: Attack damage increases by 10% for 16 seconds for target and party members.

Cremora mines

  • We have changed the 'penetration strengthening' tripod to 'weapon destruction' tripod.
    • Existing: Penetration level increases by 1.
    • Change: Decreases the attack strength of an enemy by 20% for 4 sec.

Propriété

Atomic Arrow

  • 'Lightning Arrow' at the time of the Tripod [brain] property is changed to skill.

Blade Storm

  • 'Lightning Blade' at the time of Tripod [brain] property skill will change.

Electric Nova

  • Skill has been changed to [Brain] attribute.

Nouveaux contenus

Nouvelles îles

■ A new island 'Suido' appears in the ocean of Procyon.

  • "Sura" is an island where you can enter according to the calendar schedule.

 

■ A  mysterious island, 'Mureungdo Island', appears in the sea in the sea.

  • If you use the 'Mureungdo Won Registrar Certificate' which is 50% of the Antsu adventure achievement, the entry quest for Mureungdo is started.
  • You can acquire a new performance score 'Spring Song' through Quest from 'Mureungdo-won'.

 

■ Meet new enemies in 'Blue Hole Island'!

  • New Field Boss on the Blue Hole Island 'Ikaraya' is featured.
  • We changed the maximum capacity of Blue Hall Island from 50 persons to 20 persons.

■ A powerful force awaits you in the island of power, led by the new itinerary.

Please proceed to the journey to the island of the covenant Quest.

  • Roarun's postal NPC 'Sentos' allows you to proceed through the quests that lead to the island of the covenant.
    • You must complete the story of the original awakening quest and the rohhandel continent before you can begin the quest.
    • You can acquire a new score "song of remembrance" and the heart of the island through the itinerary quest.
    • Once you have completed all the quest quests, you will be able to proceed with the Quest [Awaken] quest on the island.
  • When you complete the Quest [Awakening] quest on the island of your faction, you will get a new awakening .

 

Guardian Update

■ "Black of the Yoshi" is a new appearance in the fifth stage of the raid.

  • The minimum entry item level is '545 or higher'.
  • In the 'Black Belt', you can acquire new ornamental items with one or three additional random options in addition to the existing options.
  • Added quest of 'Black Eyes' questor.
  • We added a request for 'Ebony Yoho' during the week.

 

'Ancient Elements' et nouveaux donjons

■ A new set of equipment, 'Ancient Elements' has been added.

We have added an 'Ancient Elements' armor, consisting of armor and accessories that can grow up to 520 levels through polishing.

  • The equipment of 'Ancient Spirits' can be obtained from 'Land of the Elemental [Hard]', which was newly added on March 13th.
  • The equipment of the 'ancient spirit' can be raised through grinding.
    • Acrylic II is used to polish the weapon items, and the Sengoku stone of eagerness is used.
    • Acrylic II is used to polish armor items, and a special item of Sword of Anger is used.
    • Acrylic II is not used in the polishing of accessory items, and exclusive materials such as 'Seongseok of Gitan' and 'Decision of Cleansing I ~ V' are used.
  • The abrasive material of the "Born of the Ancient Elements" can be obtained through the event Chaos Dungeon and the newly added "Mystery of the Pride" exchange NPC on March 13th.
  • You can purchase equipment abrasive materials of "ancient ghosts" with fragments obtained from the "labyrinth of arrogance".
  • Each abrasive material has a level of purchase restriction that is appropriate for that abrasive section.
  • Item level 455 or higher characters can acquire "Abrasion of Ancient Elements" equipment abrasive material from Tier 2 Event Chaos Dungeon Compensation Box.

■ Added new dungeon 'Elemental Land [Hard]'

  • In order to enter the 'Land of the Elemental', you must complete the quest of 'Handed Fallen Flame' by Rohhandel.
  • 'The Land of the Elemental [Hard]' can only be adventurous with an item level 455 or higher.
  • In 'Elemental Land [Hard]', you can acquire 'Ancient Elements', which can be raised up to 520 levels through polishing.

 

■ New labyrinth "Labyrinth of pride" is newly appeared.

  • The 'labyrinth of arrogance' is accessible from the Rooftop Handel's 'Scent of the Wind' and requires 'admission to the maze of pride' for entry.
  • 'Mystery Mystery Admission Ticket' is paid for the first time when the guide quest 'Distorted Mystery Mystery', which is a condition of admission to the Mystery Market, is cleared, after which the entry is possible after purchasing the item through the exchange NPC placed in front of the portal.
  • The Guide Quest 'Distorted Dimensional Maze' is available from Roarun's 'Tazawin'.
  • The minimum entry item level is 'above 455'.
  • A request related to the labyrinth of pride appears in Apoa (weekly) request.

 

■ Event Chaos dungeon 'crying abandoned' has been added.

  • The 'Howling Weapon' appears as a Tier 2 Event Chaos Dungeon on a timely basis.

[More from update roadmap]

Correction de bugs et améliorations

Collections et affinité

  • We have improved the list so that we can clearly see the giant's heart and the great artwork acquisition status.
    • In order to confirm whether or not to acquire by each item, the list of items necessary for acquiring points has been corrected to be output.
    • You can find the destination information for each item in the item dictionary.
  • If you succeed in acquiring the island's mind points by returning the island's mind items, we have improved the points information acquired to be displayed as a message in the chat window.
  • Even if we acquire favorable points of hostile NPCs, NPC's favorability ratings of trust level have been improved so as not to fall.
  • NPC has achieved a confidence level in the expedition, and the friendship pledge is applied to the NPC. Even if the character and the NPC are not favorable, the favorable UI has been improved to display the pledge of friendship symbol.

Objets / UI / Milestone

  • Life, Voyage, PVP Tier 2 We adjusted the item level of the equipment as follows.
    • Abrasive Level 4 Item Level: 480 → 490
    • Polishing Step 5 Item Level: 505 → 520
  • If the same item in the box is composed of multiple items, we changed it to display one item.
  • Added ability to batch use stamps.
    • When two or more stamped items are piled up in the belongings window, you can use them by right-clicking on the stamped stamps.
  • Item tooltips have been improved as below.
    • If the item can not be sold, the price will not be displayed in the store.
    • Removed the underline formatting of some of the destinations displayed at the bottom of the tooltip.
  • We added a new category 'Bartering' tab to the milestone.
    • The acquisition destination of exchangeable ornamental items is displayed in the barter.
  • We have added the following newly added content to milestone.
    • The new raid '
    • New labyrinth 'labyrinth of pride'
    • New Event Chaos Dungeon 'Howling'
    • The new island 'Sura Do', 'Mureungdo Island', 'Blue Hall'
  • We have improved the average price of transactions for 5 days when registering and purchasing commodity products.
  • We have improved the registration of the goods registered in the Exchange to be canceled or to be mailed immediately upon expiration of the registration period.
  • Improved Permanent Ability Increase Potion in Item Character Growth Category has been improved to be displayed in item list and item information area.
  • We have changed the time of disappearance due to unearned items and items dropped on the floor to 5 items of general items / goods and 10 items of high quality items.
  • The abrasive effect target skill has been added as below.
    • Berserker : Chain Sword, Chain of Vence, Berserk Fury
    • Warlord : Guardian's Guard, Judgment Window
    • Destroyer : Terra Break, Big Bang
    • Arcana : Prismatic Mirror, Destiny of Death
    • Summoner : Kellion, the anger of Bagron
    • Bard : Symphonia, Oratorio
    • Battle Master : The Pole's: Sudden Rise, Pole's: Unclear
    • Infighter  : Dragon King invincible, Jean: pole myeolgwon
    • Soul Master: Killer Kite
    • Hawkeye : Moving Mover, Penir's Hands, Golden Eye
    • Devil Hunter : Clay Bombing, Busting Flare
    • Blaster : Missile bombing, heavy turret

 

Raid

  • We have slightly increased the chance of acquiring 'Legendary Accessories' that can be obtained from Reid.
  • We have made some adjustments to the number of required materials for the fabrication and polishing stages of the 1st to 4th level raiding equipment.
  • If the item level is above 500, we have changed to get the 'Weekly Raid Ticket' in the heavy armor of the 4th level, Krashena, Yoru of the red flame, and Hell Gaia of the cold.
  • Added the 'Breath of the Stars' for weekly Raid Guardian reward.
    • 'Breath of the Stars' can be obtained by defeating the Weekly Raid Guardian.
    • You can create an 'Accessory Box of Trial' using 'Breath of Stars' and 'Mark of Slayer'.
    • Using the 'Accessory Box of Trial' you can acquire a 'Trial Observer' accessory at random polishing steps.
    • The production of 'Accessory Box of Trial' can be done through 'Raid Production NPC' located in big city.
  • Added weekday raid to the party find board and matching.
    •  Matching is available when the item level is over 515.
    •  The basic rules for matching are the same as for General / Apprentice Raid.
  • We have changed the meteoric skill of the Raid Guardian 'Lava Chromanium' to:
    • We have given the 'fire' attribute to the skill.
    • We have adjusted the damage of the skill.

 

Compétences

common

  • The guidance text of the skill whose scope is extended to 24m has been reinforced by the following form.
    • 'Your party and party members in the 24m range'

Devil Hunter

  • Improved 'guided time' skill guideline as follows.
    • Before change: Fires a bullet in a sectoral direction, inflicts n damage, and causes n damage to the bullet fragments in the rear sector of the hit object.
    • After the change: Fires five rounds in a sectoral direction. Each bullet deals n damage and up to n damage. Debris is scattered behind hit enemy, causing additional damage of n per each piece.
  • Improvement of the guideline of the 'Forerunner of the end', 'The strengthening of the penetration of the tripod' has been improved as follows.
    • Before change: 2 levels or 3 levels are awarded through Level 1.
    • After the change: 1 level of penetration is given to the last attack of the skill.
  • 'AT02 Ryutan' skill 'fireworks' tripod guidance has been improved as follows.
    • Before change: Throw 3 grenades at a time in a sectoral direction, but damage done to the enemy is reduced by 60%.
    • After change: Throw 3 grenades at a time in a sectoral direction, increasing damage done to enemies by up to 20%.
  • Improved 'Plasma Bullet' skill 'Plasma Split' tripod guiding text as below.
    • Before change: Launch three plasma bullets at once. The added 2 bullets reduce the attack range by 50% and the damage done by the enemy by 70%.
    • After the change: Fires two small bullets and increases damage by up to 140%.
  • Improvements to the 'muscle spasms' of the 'Perfect Shot' skill have been improved as shown below.
    • Before change: When a full zone attack hits, the rolled state is increased by 1 second, and the skill's neutralization level is increased by 1.
    • After a change: When a full zone attack hits, the rolled state is increased by 1 second, and the neutralization level of the skill increases to [Medium].

Blaster

  • Added information about the retention time of the turret to the guiding text of the 'Summon Turret' skill.
    • Before change: Summons a turret that automatically attacks an enemy. The machine gun of the turret attacks the enemy with n damage.
    • After the change: Summons the turret armed with machine guns. The turret will help the character to attack nearby enemies for n seconds, causing n damage for each attack.
  • Improved 'Conquest of the Air Bomber' skill of the 'Triple Ford' guiding text as below.
    • Before change: The neutralization level increases by one.
    • After the change: The neutralization phase increases to [Sphericity].
  • We improved the 'dancing explosion' of the 'forward bombardment' skill as follows.
    • Before change: A small additional explosion occurs on both sides of the location where the explosion occurred. Additional explosions reduce damage and explosion range by 50%.
    • After the change: A small additional explosion occurs on both sides of the location where the explosion occurred, causing damage to the enemy to increase by up to 100%.
  • The 'Stun effect' of the 'Gravity Explosion' skill has been changed as follows.
    • Before change: The explosion does not knock the enemy anymore, but stuns the enemy hit for 4 seconds. Increases the neutralization level of explosion by 1.
    • After the change: The explosion does not knock the enemy any further, but stuns the enemy that has been hit by the explosion for 4 seconds. The phase of neutralization of the explosion increases to [phase].

Hawk Eye

  • 'DM-42' skill 'Flame Mine' has been improved as follows.
    • Before the change: The attack attribute is changed to the [Fire] property, and immediately the explosion reduces the damage to 20%, but a flame zone is created that causes 45% damage every 4 seconds for 4 seconds.
    • After the change: The attack property is changed to the [Fire] attribute, the damage is reduced to 20% immediately upon an explosion, but a flaming zone is created that deals damage for 4 seconds, causing damage to the enemy to increase by up to 100%.

Infighter

  • Improved the 'Reverse Rotate Hitting' tri-pod guidance text of 'Nanta Pirate' skill as follows.
    • Before the change: After the last battle, the opponent puts a final blow on the opposing arm and blows off the enemy.
    • After the change: After the last battle, your opponent gains another blow, causing 40% more damage to the opponent.

Soul Master

  • We improved the 'Space Expansion' of the 'Factory' skill by following the instructions below.
    • Before change: The damage done to an enemy per turn is reduced by 30%, but it causes 3 waves to roll forward.
    • After changing: Increases the total damage done to the enemy by 110% by flying 3 waves in the forward sector direction.

Battle Master

  • We have added total damage information to the 'Strengthening of Persistence' trippod guidance of 'Mine Jin' skill.
  • Changed the 'Ready to attack' tri-fold buff icon and buff's name of '

Warlord

  • 'Rising Spear' skill 'chain explosion' has been improved as follows.
    • Before change: Instead of hitting the window, it shoots up and causes a series explosion. At this time, the damage of the explosion causes 75% of the damage to be raised, and a total of 5 consecutive explosions occur.
    • After the change: Instead of hitting the window, it shoots up and causes a series of 5 explosions. At this time, a maximum of 375% of the damage caused by a chain explosion is increased.

Berserker

  • 'Strike Wave' skill 'land flip' tripod guidance has been improved as follows.
    • Before change: changed to [Sat] property, the squad flips the ground and slowly changes to advance to attack up to 4 times, but damage per hit is reduced by 50%.
    • After the change: changed to [Sat] attribute, the crossing is changed so that the Scanner flips the ground and slowly moves forward, hitting up to 4 times, increasing the damage done to the enemy by up to 100%.
  • 'Mountain Crash' skill 'Land Crash' has improved the following information in the Tripod guide.
    • Before change: When an attack occurs, an earthquake occurs to attract the enemy to the center of the attack range, maintain the area for 6 seconds, and create an area that deals damage every second.
    • After the change: An earthquake occurs at the time of an attack, attracting enemies to the center of the attack range, creating an area that deals damage every second. The area is maintained for 6 seconds.

Destroyer

  • Skills of the same meaning in the tri-pod, such as the use of the same icon was modified.

Arcana

  • We improved the 'Delayed Shock' of the 'Four Card' skill as follows.
    • Before change: Gives a card to the card for 0.3 second, causing 44% damage to hit enemy, 444% damage after 4 seconds.
    • After the change: The magic of the card is thrown for 0.3 seconds, causing 44% damage to the hit enemy, and the stack will not be activated immediately, but the stack will be activated after 4 seconds, giving 444% damage to the four card damage.
  • 'Checkmate' skill 'catching weakness' We have improved the guideline of the tripod as follows.
    • Before change: The level of neutralization increases by 1, and the damage to enemies that are immune to the attack is increased by 50%.
    • After the change: The neutralization phase is increased to Medium, and the damage to enemies that are immune to the attack is increased by 50%.
  • We have specifically changed the tooltip content of the 'Emperor' card in the card deck of Arcana.

Summoner

  • 'Earth Collapse' skill of 'large cracks' TREFORD guidance text has been improved as follows.
    • Before change: The neutralization level increases by one.
    • After the change: The neutralization phase increases to [Sphericity].
  • Improved the 'Window of Earth' skill of 'Ancient Window' skill as follows.
    • Before change: changed to [Sat] attribute, and the neutralization step is increased by 1.
    • After change: changed to [Sat] attribute, the neutralization phase increases to [Up].

Bard

  • Improved 'Trombone Strike' TriPod Guidance Phrase of 'Note Words' skill as below.
    • Before change: It is changed to be used at the specified position, not in the specified direction. When used, the note bundle slowly falls down from the air, causing continuous damage, and the range of judgment increases by 100%.
    • After the change: It is changed to be used at the designated position no longer in the designated direction. When used, the note bundle slowly drops down from the air to give a continuous damage, the judgment range is increased by 100%, and the judgment frequency is increased by 2 times.
  • We improved the 'live chord' of the 'dissonance' skill as follows.
    • Before change: A dissonant moves at a slower speed toward an enemy nearby, but the cooldown increases by 4 seconds.
    • After the change: The cooldown cooldown increases by 4 seconds, but moves at a slower speed toward the enemy nearby.

Navigation / Bataille de cartes

  • We have added a 'shop' function to 'Black Tea and Balance Guild Line' in each port.
  • We have changed the 'Island of Wrong Desire' and 'Uncharted Island' to Dynamic Island, which is regularly held every hour.
    • We have adjusted the compensation level to accommodate changes in the conditions of entry to the island.
  • We have added a new dealer 'Nexle' to Atlas of Pirate Town.
  • Merchant 'Negles' sells jewelry that was sold by the Pirate Negro Awards of the Pirate Village Atlas.
    • Owner of the sea ring box
    • Owner of the sea Earring box
    • Owner of the sea necklace box
  • Improved to be able to pass through the oil field of the central duel with the eyes of the Hiff North.
  • Sailen waters 'deceptive' application, except for the inability to move, only to have the effect of mobility has been relaxed.
  • During the card succession process, the card with the same skill as the target of succession has been improved so that it can not be registered if the same number of the same skill is registered when proceeding with the succession material.

Boutique

  • We added 250 new packs to the Lost Arc Shop [Weekly]. (add contents)
    • The package is available once per week per expedition.

UI / Graphisme

  • Added abbreviated HUD step to screen shot mode (Alt + X).
    • If you press Alt + X for the first time, it becomes the abbreviated HUD step.
    • In the Abbreviated HUD phase, the Party UI is changed to the abbreviated version, and the Notifications and Goods Bar / Mini-Map / Quest mini-info windows are automatically collapsed to provide a wider gameplay view.
    • The collapsed UI can be re-expanded manually.
    • Existing screen shot mode The two steps remain intact, and are applied when you press Alt + X two times and three times.
    • Press Alt + X for the fourth time or press esc to exit the screenshot mode
    • However, the screen shot mode (including the reduced HUD level) is ended when the cut scenes are played.
  • UI has been improved to keep the folding state in the following situations.
    • The UI collapsed state is maintained even during layer shift, region movement, and presentation playback in the mode.
  • If you are unable to use the identity skill, you have changed the identity skill slot to 'disabled'.
    • Hawkeye, Bard, and Arkanas classes only.
  • It has been reorganized to make it easier to identify the name of the item attached to the mail.
  • Improved to show comparison tooltip on the items displayed in UI, polishing, polishing effect conversion, rune mounting, engraved UI.
  • Production recipe, abrasive recipe When displaying the number of materials in the UI, we have improved to display the number of items in your belongings and warehouses together.
  • The search function has been improved so that the island can be searched even in the state of the whole map (world map). You can more easily see the location of the island.
  • Fixed an issue where some Quest objects could not be found when searching for targets that have dropped a map symbol in the legend.
  • Bleeding, burns, etc. when the damage caused by the addition of a critical strike.
  • We have improved to prevent clicking entry cancel button on the entry waiting information list at the top of the screen when the entrance confirmation voting window pops up.

 

Système

We have further improved the Smart Ping system.

  • We have improved the situation that can not take smart ping by game environment or object.
  • We have improved to prevent Smart Ping from being hidden in the game environment or objects.
  • Targeted SmartPing functionality has been added. Targeted smarting signal is output when CTRL + left mouse click on hostile target.
    The duration of the targeted SmartPing will be longer than other SmartPing signals, but it will disappear immediately if you send another SmartPing signal.
  • You can now use Smart Ping in Cube, Platinum Field, Boss Rush, and the Labyrinth.

 

Artisanat

  • We have increased the supply of material items for the signal that can be obtained from 4-rank logging.
  • We have increased supply of material items of the signal that can be obtained from 4 rank hunter collection.
  • We have slightly increased the probability of appearance of 'gemstones' appearing when learning 'lode detection' skills.
  • We have changed the retention time of gemstones found in Mineral Skills 'Lode Detection' from 12 seconds to 120 seconds.
  • We have changed the golden rabbit so that it does not appear when searching for salt flowers in ancient Yodia.
  • Fixed to remove the exhilarating buffs even if the fishing hook fails.
  • We have changed the number of possible fishing for the secret dungeon to be reduced even when the transmission fails.
  • In case of life skill registered in the skill slot, the usage key registered in the life skill window has been changed to be displayed.
  • We have improved the collection of secret dungeons to be affected by mastery skills.
    • The body of the Hunting Secret Dungeon has been changed to be affected by the 'Hunting Expert' mastery.
    • Archaeological Dungeon of the Dungeon has been changed to be influenced by the master of the dig.
  • We have changed the bait spell skill in fishing dungeons to be disabled.
  • It has been modified so that it can not be installed / uninstalled / replaced during the life action.
  • We have changed the look of the collection created by rapid growth, florists, and vein discovery to be visible to other players as well.
    (However, only the party that is summoned will be given ownership of the collection.)
  • The point has been changed so that you can get compensation for a certain amount of time even if you withdraw the crucible after the fishing effect disappears.
  • Depending on the number of platinum collection returned, the relevant UI has been improved to make it easier to recognize that you are acquiring a platinum coin.
  • We have improved the ability to add shopping carts to the quantity that can be purchased in stores.
  • Boss monsters appearing in the Platinum Field After the killing, characters who have entered the space late have also been improved to obtain compensation.
  • Store or barter We have changed the output of the basic information page when NPC's sales items can not be purchased due to certain conditions and can not be output.

 

PVP

  • Some of the victory sentence effects have been modified as follows.
    • Sharp Movement: All damage taken while using a mobile is reduced by 50%.
    • Sensitive Nerves: All damage taken per 1 enemy within 8m is reduced by 2% and reduced by up to 10%.
    • Shock Training: Shock for 1 second when hit with an impact skill once every 15 seconds.
    • Wings of Wind: When using the weather action, the movement speed is increased by 30% for 3 seconds and the mobile unit is initialized.
    • Vigilance: When a critical strike occurs, all damage taken for 4 seconds is reduced by 15%.
  • Some victory sentence effects that are triggered when an enemy is killed are not triggered when the pet is killed, but only when the player character is killed.
    • Target victory sentence: merciless, war light, heat of battle

 

Communauté

  • We added 37 new expeditionary tasks.
  • We added 15 titles as compensation for the new expeditionary task.

 

Champ de bataille

  • We have revamped the battlefield camera before the battle of the battle for the battle.
    • The starting points of both teams will play in a symmetrical state.
  • We reduced the length of the starting point in the battlefield and changed the surrounding object design.
  • We changed the effect period of flame effect of battle from 1 second to 2 seconds, and the initial activation time from 0.5 seconds to 2 seconds.
  • We have improved to be able to clearly recognize the result when the killing is the same in the battle of the firepower and the competition.
  • In the case of a player who has lost a game in the competition,
  • We have rearranged the pre-competition compensation display order in the order of the highest grade.
  • Improved to check the rating information when mouse over the rating icon in the pre-competition UI and result UI.
  • We have added a minimum number of participants and a maximum number of participants in the detailed description of the Sila Mael Battlefield location.
  • Sila Mael Battleground Guild War Contest Rewards have been modified so that rewards that are awarded based on wins / losses are clearly visible.

 

Quête / Livre d'aventure / Zones

  • Some of the adventure books, hidden stories, have changed the contexts or the contents that do not match the story.
    • Yudia: Tododo
    • Bern: The Queen's Secret
  • After receiving the Expedition Unit Compensation for the Adventure, the guidance message was revised to a clearer expression when attempted again.
  • To add a hidden treasure chest to appear in the secret space of Loarun on the Handel continent.
  • The cost of using the square hall has been adjusted considering the distance between areas.
    • Target continent: Aniesz, Ardetain, Bern, Schuheer, Lohhandel
  • We have modified the 'no-go zone' condition in the quest failure condition to not apply when moving the channel.
  • During the quest 'Blessing of the Sea', we have added quest fulfillment conditions to fail when the time limit is not completed within 70 seconds.
  • During cooperative quests, when you try to join other cooperative quests, we have improved the existing cooperative quests so that they will not be abandoned.
    • If you are already participating in a cooperative quest and are trying to join another cooperative quest, you can not participate because you are already participating in a cooperative / competitive quest. Will be displayed.

 

Donjons / Monstres / Commandement de Sylian

  • Changed BGM of Chaos Dungeon overall.
  • When multiple monsters approach, it is improved to lessen overlapping at one point.
  • We adjusted the physical strength of the labyrinth monster.
    • Mysterious Maze: Normal Monster Stamina Decrease, Named Monster Stamina Decrease
    • Venom's Labyrinth: Named Monster Stamina Reduction
  • We have modified the quest level information of the evil quest of Epona (weekly) request.
  • 2 Tier Hero Rank We have changed the access to the 510 level from the secret dungeon.
  • We have placed the Resurrection Base in Chaos Dungeon below.
    • The darkness of erosion, beyond the border, the hideout of the loser, the cave of nightmares, the ruins of ancient knights
  • Chaos Dungeon 'Nightmare Cave' has been improved to acquire items dropped into the vine terrain.
  • We have slightly modified the escape position so that we can move more easily when we escape from the glass lotus lake 'The labyrinth of the void' dungeon and re-enter.
  • I changed the cycle of changing the aggro target of certain monsters in Handel's Continental Dungeon 'Palace of Dreams'.
  • It is easier to alleviate the difficulty on the 44th floor of the Tower of Shadow.

 

Préférences / Autres

  • Some shortcuts have been added and changed.
    • Guild Wars Battle Info: Shift → Alt + B
    • Stealth: New → Shift
      ※ If the existing guild battle information hot key does not work, you can use it normally by resetting it in 'Preferences'> 'Hot Key' menu.
  • In the preference name tag option, the ship name is also unmarked when the name is unmarked.
  • Enhancements to the Preferences graphical effects option allow you to play games on higher quality screens.
    • You can improve the quality of the screen by checking the out focusing quality enhancement function.
    • The anti-stair function is subdivided to allow higher quality settings.
  • The mouse movement has been changed as shown below.
    • In window mode or full window mode, when the mouse leaves the screen, it has been changed to automatically move to the position of the mouse before leaving.
  • On the loading screen, the island's mind acquisition sites for the following two kinds of islands will be revealed.
    • Isle of Covenant, Carmine's garrison
  • In the other character information view, the character information update has been changed to be performed according to the following conditions. (Up to 3 minutes)
    • Applied to partial update when item level is changed
    • When the PVP level changes
    • When the Fellowship Level changes
    • When the living level changes
    • When title information changes
    • When the mounted item / life tool item is changed
    • When using skill points

 

 

 

 

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Commentaires

  • 19 mars 2019 à 12:58
    Permalink

    y a t-il des nouvelles pour une éventuel date de sortit occidental ??

    Répondre
    • 20 mars 2019 à 09:06
      Permalink

      À part l’annonce de la sortie en Russie nous n’avons aucune info pour une sortie dans un autre pays 🙁

      J’espère que nous en aurons rapidement !

      Répondre

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